Games / Roadster Sky Rush / Update notes
Roadster Sky Rush update notes
What changed in each release of Roadster Sky Rush, newest first.
: the cop chase, a new engine sound and a clearer picture
A police pack on Storm Freeway
- From about 600 metres into Level 4, three police cars hunt the car: two flank it beside the rear bumper and one waits behind in your lane and charges.
- About two seconds before a ram the COPS BEHIND warning flashes red and blue, its lane strip lights the attacker's lane, and the sirens rise. A second siren joins when two or more police cars are on your tail.
- A ram costs 20 health. A lane change in the last second dodges it, and the police car shoots past.
- The high band, a truck roof and the rocket are out of their reach; the pack follows below and waits for you to come down. The oncoming lanes are safe too, since the police never drive against the traffic.
- The chase camera pulls back a little while the pack is on your tail, so the flanking cars stay in view.
- The level card now reads "Cop chase, storm, roadworks", and a hint before the first charge says a late lane change dodges each ram.
Sound
- The car's engine and thrusters were redesigned: an electric motor with a sub bass and a whine, and a jet of filtered noise, a turbine and wind for the thrusters, all darker and less hissy than before.
- The engine now fades out on the menu and results screens instead of droning on.
Picture
- Bloom is about half as strong on every level and only real lights glow, so cars and traffic are easier to see.
- The bright strip down the middle of Downtown Dusk's wet road is gone: the sun now lights the road from higher up.
: sound on iPhones, saving and the coin guide
- Sound works on iPhones: the game now starts its audio on your first tap, plays with the ring and silent switch on silent, and recovers after a phone call. The whole mix is louder.
- While you fly, a prompt reminds you that a double-tap or Space does a barrel roll for extra points.
- Settings now lists what each graphics quality needs, and marks the one chosen for your device.
- Your progress is saved: the levels you have opened and cleared, your best scores and your coins. A level in progress keeps its score and coins if the page closes, and the main menu offers Continue at the level you reached.
- A guide to the four coins opens before every level, with a picture and a line for each.
: Roadster Sky Rush launches on Moeex Games
The first public release.
- Four highways: Downtown Dusk (2.5 km), Neon Night (3.5 km), Harbor Bridge (4.5 km) and Storm Freeway (6.0 km), each faster than the one before.
- The ramp launch: a run-up with a 15 second timer, the THRUST meter, one nitrous charge and the perfect launch bonus.
- Six lanes, three of them oncoming traffic where everything pays double, and two flight bands under the gantries, overpasses and bridge beams.
- Five tricks: near miss, by a hair, truck surf, barrel roll and perfect launch, each raising the multiplier up to x4.
- Four coins: gold, fly, health and rocket, with Rocket mode flying above everything at more than double speed.
- Touch controls on phones and tablets, keyboard controls on computers, and three graphics presets plus Auto.
New to the game? Start with How to play Roadster Sky Rush, or read how it was made.